The concept of the game is simple, it's a dungeon crawler taking place in a tower full of monsters. They become friends and Petcho lends Tao a hand in his quest to reach the top floor. His luck soon turns as he finds Petcho, a small monster who can speak human language. As Tao is a Bente, the townspeople won't help so he's got no other choice than to enter it alone. This tower is filled with all kinds of monsters and not so long ago the seal which kept them inside was broken. Tao soon finds the town Mondominio in which a great monstertower stands. Gaining control of an egg means that they can reverse the curse, but time is short. Unable to break the monsters curse using magic, Tao is sent to the mainland to find out where the monsters came from and more importantly get his hands on one of the monsters eggs. One day their village is attacked by monsters and before they can defend themselves nearly everyone is turned to stone. The tribe is well-known since they are capable of casting magic spells, but are also disliked by this fact. You play as Tao, a child of the Bente tribe who lives on a remote island. The concept of the two games are the same, but as this is lightyears away from the quality of the old PSX classic, I won't compare them in any aspect. I bought this game since I am a huge fan of Azure Dreams, some might figure that out by my name, and this was supposed to be a sequel/port/remake.
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